Note:- All questions-Answers are collected by internet sites for only
knowledge purpose.
HR
Interview Questions For Freshers
·
Tell me about yourself.
·
Why should I hire you?
·
What are your strengths and weaknesses?
·
Why do you want to work at our company?
·
How do you feel about working nights and weekends?
·
Can you work under pressure?
·
Are you willing to relocate or travel?
·
What are your goals?
·
What motivates you to do good job?
·
What makes you angry?
·
Are not you overqualified for this position?
·
What is the difference between confidence and over confidence?
·
What is the difference between hard work and smart work?
·
Describe your ideal company, location and job.
·
What are your career options right now?
·
Explain how would be an asset to this organization?
·
What are your outside interests?
·
Give me an example of your creativity.
·
How long would you expect to work for us if hired?
·
What was the toughest decision you ever had to make?
·
Have you considered starting your own business?
·
How do you define success and how do you measure up to your own
definition?
·
If you won $10 million lottery, would you still work?
·
Tell me something about our company.
·
How much salary do you expect?
·
Where do you see yourself five years from now?
·
Would you lie for the company?
·
Who has inspired you in your life and why?
·
On a scale of one to ten, rate me as an interviewer.
·
Do you have any questions for me?
HR
Interview Questions For Experienced
·
Why did you resign from your previous job?
·
Why have you been out of work so long?
·
Could you have done better in your
last job?
·
Tell me about the most boring job you have ever had.
·
May I contact your present employer for a reference?
·
How many hours a week do you normally work?
·
Why have you had so many jobs?
·
Tell me about a situation when your work was criticized.
·
What was the toughest challenge you have ever faced?
·
Have you been absent from work more than a few days in any previous
position?
·
How could you have improved your career progress?
·
Tell me honestly about the strong points and weak points of your boss
(company, management team, etc.)
·
Looking back on your last position, have you done your best work?
·
What changes would you make if you came on board?
·
What would you say to your boss if he is crazy about an idea, but you
think it stinks?
·
Why should I hire you from the outside when I could promote someone from
within?
·
Looking back, what would you do differently in your life?
·
How do you feel about reporting to a younger person?
·
Why are not you earning more money at this stage of your career?
Java basics Questions:-
1.
What is the difference between a constructor
and a method?
A
constructor is a member function of a class that is used to create objects of
that class. It has the same name as the class itself, has no return type, and
is invoked using the new operator.
A method is
an ordinary member function of a class. It has its own name, a return type
(which may be void), and is invoked using the dot operator.
2.
What is the purpose of garbage collection in
Java, and when is it used?
The
purpose of garbage collection is to identify and discard objects that are no
longer needed by a program so that their resources can be reclaimed and reused.
A Java object
is subject to garbage collection when it becomes unreachable to the program in
which it is used.
3.
What is an abstract class?
Abstract
class must be extended/subclasses (to be useful). It serves as a template. A
class that is abstract may not be instantiated (ie. you may not call its
constructor), abstract class may contain static data.
Any class
with an abstract method is automatically abstract itself, and must be declared
as such. A class may be declared abstract even if it has no abstract methods.
This prevents it from being instantiated.
4.
Describe synchronization in respect to
multithreading.
With
respect to multithreading, synchronization is the capability to control the
access of multiple threads to shared resources.
Without synchronization,
it is possible for one thread to modify a shared variable while another thread
is in the process of using or updating same shared variable. This usually leads
to significant errors.
5.
What is the difference between an Interface
and an Abstract class?
An
abstract class can have instance methods that implement default behaviour. An
Interface can only declare constants and instance methods, but cannot implement
default behaviour and all methods are implicitly abstract.
7.An interface has all public members and no implementation. An abstract
class is a class which may have the usual flavours of class members (private,
protected, etc.), but has some abstract methods.
6.
Explain different way of using thread?
The thread
could be implemented by using runnable interface or by inheriting from
the Thread class. The former is more advantageous,
'cause when you are going for multiple inheritances, the only interface can
help.
7.
What is static in java?
Static
means one per class, not one for each object no matter how many instance of a
class might exist. This means that you can use them without creating an
instance of a class.Static methods are implicitly final, because overriding is
done based on the type of the object, and static methods are attached to a
class, not an object.
A static
method in a superclass can be shadowed by another static method in a subclass,
as long as the original method was not declared final. However, you can't
override a static method with a nonstatic method. In other words, you can't
change a static method into an instance method in a subclass.
8.
What is final class?
A final class
can't be extended ie., final class may not be sub classed. A final method can't
be overridden when its class is inherited. You can't change value of a final
variable (is a constant).
9.
What if the main() method is declared as
private?
The program
compiles properly but at runtime it will give "main () method
not public." message.
10.
What is an Iterator?
Some of the collection classes provide traversal of their contents via
a java.util.Iterator interface. This interface allows you to
walk through a collection of objects, operating on each object in turn.
Remember when
using Iterators that they contain a snapshot of the collection at the time the
Iterator was obtained; generally it is not advisable to modify the collection
itself while traversing an Iterator.
11.
State the significance of public, private,
protected, default modifiers both singly and in combination and state the
effect of package relationships on declared items qualified by these modifiers.
Public: Public class is visible in other packages,
field is visible everywhere (class must be public too)
Private: Private variables or methods may be
used only by an instance of the same class that declares the variable or
method; A private feature may only be accessed by the class that owns the
feature.
Protected: Is available to all classes in the same
package and also available to all subclasses of the class that owns the
protected feature. This access is provided even to subclasses that reside in a
different package from the class that owns the protected feature.
What you get
by default ie, without any access modifier (i.e., public private or protected).
It means that it is visible to all within a particular package.
12.
What if the static modifier is removed from
the signature of the main () method?
Program
compiles. But at run-time throws an error "NoSuchMethodError".
13.
What is the first argument of the String
array in main() method?
The String
array is empty. It does not have any element. This is unlike C/C++ where the
first element by default is the program name.
14.
If I do not provide any arguments on the
command line, then the String array of main() method will be empty or null?
It is empty.
But not null.
15.
How can one prove that the array is not null
but empty using one line of code?
Print args.length. It will
print 0. That means it is empty. But if it would have been null then it would
have thrown a NullPointerException on attempting to print args.length.
16.
What environment variables do I need to set
on my machine in order to be able to run Java programs?
CLASSPATH and PATH are the
two variables.
17.
What if I write static public void instead of
public static void?
Program
compiles and runs properly.
18.
What if I do not provide the String array as
the argument to the method?
Program
compiles but throws a runtime error "NoSuchMethodError".
19.
Can an application have multiple classes
having main() method?
Yes it
is possible. While starting the application we mention the class name to be
run. The JVM will look for the Main method only in the class whose name you
have mentioned.
Hence there
is not conflict amongst the multiple classes having main () method.
20.
Can I have multiple main () methods in the same
class?
No the
program fails to compile. The compiler says that the main () method
is already defined in the class.
21.
Do I need to import java? Lang package any
time? Why?
No. It is by
default loaded internally by the JVM.
22.
Can I import same package/class twice? Will
the JVM load the package twice at runtime?
One can
import the same package or same class multiple times. Neither compiler nor JVM
complains about it. And the JVM will internally load the class only once no
matter how many times you import the same class.
23.
What are Checked and UnChecked Exception?
A
checked exception is some subclass of Exception (or Exception itself),
excluding class Runtime Exception and its subclasses. Making an exception
checked forces client programmers to deal with the possibility that the
exception will be thrown.
Example: Exception thrown by java.io.FileInputStream's read () method·
Unchecked
exceptions are Runtime Exception and any of its subclasses. Class Error and its
subclasses also are unchecked. With an unchecked exception, however, the
compiler doesn't force client programmers either to catch the exception or
declare it in a throws clause. In fact, client programmers may not even know
that the exception could be thrown.
Example: StringIndexOutOfBoundsException thrown
by String's char at () method· Checked exceptions must be
caught at compile time. Runtime exceptions do not need to be. Errors often
cannot be.
24.
What is Overriding?
When a
class defines a method using the same name, return type, and arguments as a
method in its superclass, the method in the class overrides the method in the
superclass.
When the
method is invoked for an object of the class, it is the new definition of the
method that is called, and not the method definition from superclass. Methods
may be overridden to be more public, not more private.
25.
25. Are the
imports checked for validity at compile time? Example: will the code containing
an import such as java.lang.ABCD compile?
Yes the
imports are checked for the semantic validity at compile time. The code
containing above line of import will not compile. It will throw an error
saying, cannot resolve symbol
symbol: class ABCD
Location: package io
Import java.io.ABCD;
26.
Does importing a package imports the sub
packages as well? Example: Does importing com.MyTest.* also import
com.MyTest.UnitTests.*?
No you will
have to import the sub packages explicitly. Importing com.MyTest.* will
import classes in the package My Test only. It will not import any class in
any of its sub package.
27.
What is the difference between declaring a
variable and defining a variable?
In
declaration we just mention the type of the variable and it's name. We do not
initialize it. But defining means declaration + initialization.
Example: String s; is just
a declaration while String s = new String ("abcd"); Or String s =
"abcd"; are both definitions.
28.
What is the default value of an object
reference declared as an instance variable?
The default
value will be null unless we define it explicitly.
29.
Can a top level class be private or
protected?
No. A
top level class cannot be private or protected. It can have either
"public" or no modifier. If it does not have a modifier it is
supposed to have a default access.
If a top
level class is declared as private the compiler will complain that the
"modifier private is not allowed here". This means that a top level
class can not be private. Same is the case with protected.
30.
What type of parameter passing does Java
support?
In Java the
arguments are always passed by value.
31.
Primitive data types are passed by reference
or pass by value?
Primitive
data types are passed by value.
32.
Objects are passed by value or by reference?
Java only
supports pass by value. With objects, the object reference itself is passed by
value and so both the original reference and parameter copy both refer to the
same object.
33.
What is serialization?
Serialization
is a mechanism by which you can save the state of an object by converting it to
a byte stream.
37. 37. What is the
common usage of serialization?
Whenever an
object is to be sent over the network, objects need to be serialized. Moreover
if the state of an object is to be saved, objects need to be serilazed.
38.
What is Externalizable interface?
Externalizable is an interface which contains two methods readExternal and writeExternal. These
methods give you a control over the serialization mechanism.
Thus if your
class implements this interface, you can customize the serialization process by
implementing these methods.
39.
When you serialize an object, what happens to
the object references included in the object?
The
serialization mechanism generates an object graph for serialization. Thus it
determines whether the included object references are serializable or not. This
is a recursive process.
Thus when an
object is serialized, all the included objects are also serialized alongwith
the original obect.
40.
What one should take care of while
serializing the object?
One should
make sure that all the included objects are also serializable. If any of the
objects is not serializable then it throws a NotSerializableException.
41.
What happens to the static fields of a class
during serialization?
There
are three exceptions in which serialization doesnot necessarily read and write
to the stream. These are
1.
Serialization ignores static fields, because they are not part of ay particular
state state.
2. Base
class fields are only hendled if the base class itself is serializable.
3. Transient
fields.
42.
Does Java provide any construct to find out
the size of an object?
No, there is
not sizeof operator in Java. So there is not direct way to determine the size
of an object directly in Java.
43. 43. What are
wrapper classes?
Java
provides specialized classes corresponding to each of the primitive data types.
These are called wrapper classes.
They are
example: Integer, Character, Double etc.
44.
Why do we need wrapper classes?
It is
sometimes easier to deal with primitives as objects. Moreover most of the
collection classes store objects and not primitive data types. And also the
wrapper classes provide many utility methods also.
Because of these
resons we need wrapper classes. And since we create instances of these classes
we can store them in any of the collection classes and pass them around as a
collection. Also we can pass them around as method parameters where a method
expects an object.
45.
What are checked exceptions?
Checked
exception are those which the Java compiler forces you to catch.
Example: IOException are
checked exceptions.
46.
What are runtime exceptions?
Runtime
exceptions are those exceptions that are thrown at runtime because of either
wrong input data or because of wrong business logic etc. These are not checked
by the compiler at compile time.
47.
What is the difference between error and an
exception?
An error is an irrecoverable condition occurring at runtime. Such
as OutOfMemory error.
These JVM errors and you can not repair them at runtime. While
exceptions are conditions that occur because of bad input etc. Example: FileNotFoundException will be
thrown if the specified file does not exist. Or a NullPointerException will
take place if you try using a null reference.
In most of
the cases it is possible to recover from an exception (probably by giving user
a feedback for entering proper values etc.).
48.
How to create custom exceptions?
Your class
should extend class Exception, or some more specific type thereof.
49. 49. If I want an
object of my class to be thrown as an exception object, what should I do?
The class
should extend from Exception class. Or you can extend your class from some more
precise exception type also.
50.
If my class already extends from some other
class what should I do if I want an instance of my class to be thrown as an
exception object?
One can not
do anytihng in this scenarion. Because Java does not allow multiple inheritance
and does not provide any exception interface as well.
51.
How does an exception permeate through the
code?
An
unhandled exception moves up the method stack in search of a matching When an
exception is thrown from a code which is wrapped in a try block followed by one
or more catch blocks, a search is made for matching catch block. If a matching
type is found then that block will be invoked. If a matching type is not found
then the exception moves up the method stack and reaches the caller method.
Same
procedure is repeated if the caller method is included in a try catch block.
This process continues until a catch block handling the appropriate type of
exception is found. If it does not find such a block then finally the program
terminates.
52.
What are the different ways to handle
exceptions?
There
are two ways to handle exceptions,
1. By
wrapping the desired code in a try block followed by a catch block to catch the
exceptions. and
2. List the
desired exceptions in the throws clause of the method and let the caller of the
method hadle those exceptions.
53.
Is it necessary that each try block must be
followed by a catch block?
It is not
necessary that each try block must be followed by a catch block.
It should be followed by either a catch block or a finally block.
And whatever exceptions are likely to be thrown should be declared in the
throws clause of the method.
54.
If I write return at the end of the try
block, will the finally block still execute?
Yes even if
you write return as the last statement in the try block
and no exception occurs, the finally block will execute. The finally block will
execute and then the control return.
55. 55. If I write
System.exit(0); at the end of the try block, will the finally block still
execute?
No. In this
case the finally block will not execute because when you say System.exit(0); the
control immediately goes out of the program, and thus finally never executes.
56.
How are Observer and Observable used?
Objects that
subclass the Observable class maintain a list of observers. When an Observable
object is updated it invokes the update() method of each of its observers to
notify the observers that it has changed state. The Observer interface is
implemented by objects that observe Observable objects.
57.
What is synchronization and why is it
important?
With
respect to multithreading, synchronization is the capability to control the
access of multiple threads to shared resources.
Without
synchronization, it is possible for one thread to modify a shared object while
another thread is in the process of using or updating that object's value. This
often leads to significant errors.
58.
How does Java handle integer overflows and
underflows?
It uses those
low order bytes of the result that can fit into the size of the type allowed by
the operation.
59.
Does garbage collection guarantee that a
program will not run out of memory?
Garbage
collection does not guarantee that a program will not run out of memory. It is
possible for programs to use up memory resources faster than they are garbage
collected. It is also possible for programs to create objects that are not
subject to garbage collection.
60.
What is the difference between preemptive
scheduling and time slicing?
Under
preemptive scheduling, the highest priority task executes until it enters the
waiting or dead states or a higher priority task comes into existence.
Under time
slicing, a task executes for a predefined slice of time and then reenters the
pool of ready tasks. The scheduler then determines which task should execute
next, based on priority and other factors.
Software
engineering Questions:-
Q.What is
computer software?
A. Computer
software is a complete package, which includes software program, its
documentation and user guide on how to use the software.
Q.Can you
differentiate computer software and computer program?
A. A
computer program is piece of programming code which performs a well defined
task where as software includes programming code, its documentation and user
guide.
Q.What is
software engineering?
A. Software
engineering is an engineering branch associated with software system
development.
Q.When you know
programming, what is the need to learn software engineering concepts?
A. A person
who knows how to build a wall may not be good at building an entire house.
Likewise, a person who can write programs may not have knowledge of other
concepts of Software Engineering. The software engineering concepts guide
programmers on how to assess requirements of end user, design the algorithms
before actual coding starts, create programs by coding, testing the code and its
documentation.
Q.What is
software process or Software Development Life Cycle (SDLC)?
A.Software
Development Life Cycle, or software process is the systematic development of
software by following every stage in the development process namely,
Requirement Gathering, System Analysis, Design, Coding, Testing, Maintenance
and Documentation in that order.
Q.What are SDLC
models available?
A. There are
several SDLC models available such as Waterfall Model, Iterative Model, Spiral
model, V-model and Big-bang Model etc.
Q.What are
various phases of SDLC?
A. The
generic phases of SDLC are: Requirement Gathering, System Analysis and Design,
Coding, Testing and implementation. The phases depend upon the model we choose
to develop software.
Q.Which SDLC
model is the best?
A. SDLC
Models are adopted as per requirements of development process. It may very
software-to-software to ensuring which model is suitable.
We can select
the best SDLC model if following answers are satisfied -
- Is
SDLC suitable for selected technology to implement the software ?
- Is
SDLC appropriate for client’s requirements and priorities ?
- Is
SDLC model suitable for size and complexity of the software ?
- Is
the SDLC model suitable for type of projects and engineering we do ?
- Is
the SDLC appropriate for the geographically co-located or dispersed
developers ?
Q.What is
software project management?
A. Software
project management is process of managing all activities like time, cost and
quality management involved in software development.
Q.Who is
software project manager?
A. A software
project manager is a person who undertakes the responsibility of carrying out
the software project.
Q.What does
software project manager do?
A. Software
project manager is engaged with software management activities. He is
responsible for project planning, monitoring the progress, communication among
stakeholders, managing risks and resources, smooth execution of development and
delivering the project within time, cost and quality contraints.
Q.What is
software scope?
A. Software
scope is a well-defined boundary, which encompasses all the activities that are
done to develop and deliver the software product.
The software
scope clearly defines all functionalities and artifacts to be delivered as a
part of the software. The scope identifies what the product will do and what it
will not do, what the end product will contain and what it will not contain.
Q.What is
project estimation?
A. It is a
process to estimate various aspects of software product in order to calculate
the cost of development in terms of efforts, time and resources. This
estimation can be derived from past experience, by consulting experts or by
using pre-defined formulas.
Q.How can we derive
the size of software product?
A. Size of
software product can be calculated using either of two methods -
- Counting
the lines of delivered code
- Counting
delivered function points
Q.What are
function points?
A. Function
points are the various features provided by the software product. It is
considered as a unit of measurement for software size.
Q.What are
software project estimation techniques available?
A. There are
many estimation techniques available.The most widely used are -
- Decomposition
technique (Counting Lines of Code and Function Points)
- Empirical
technique (Putnam and COCOMO).
Q.What is
baseline?
A. Baseline
is a measurement that defines completeness of a phase. After all activities
associated with a particular phase are accomplished, the phase is complete and
acts as a baseline for next phase.
Q.What is
Software configuration management?
A. Software
Configuration management is a process of tracking and controlling the changes
in software in terms of the requirements, design, functions and development of
the product.
Q.What is
change control?
A. Change
control is function of configuration management, which ensures that all changes
made to software system are consistent and made as per organizational rules and
regulations.
Q.How can you
measure project execution?
A. We can
measure project execution by means of Activity Monitoring, Status Reports and
Milestone Checklists.
Q.Mention some
project management tools.
A. There are
various project management tools used as per the requirements of software
project and organization policies. They include Gantt Chart, PERT Chart,
Resource Histogram, Critical Path Analysis, Status Reports, Milestone
Checklists etc.
Q.What are
software requirements?
A. Software
requirements are functional description of proposed software system.
Requirements are assumed to be the description of target system, its
functionalities and features. Requirements convey the expectations of users
from the system.
Q.What is
feasibility study?
A. It is a
measure to assess how practical and beneficial the software project development
will be for an organization. The software analyzer conducts a thorough study to
understand economic, technical and operational feasibility of the project.
·
Economic - Resource transportation,
cost for training, cost of additional utilities and tools and overall
estimation of costs and benefits of the project.
·
Technical - Is it possible to develop
this system ? Assessing suitability of machine(s) and operating system(s) on
which software will execute, existing developers’ knowledge and skills,
training, utilities or tools for project.
·
Operational - Can the organization
adjust smoothly to the changes done as per the demand of project ? Is the
problem worth solving ?
Q.How can you
gather requirements?
A. Requirements
can be gathered from users via interviews, surveys, task analysis,
brainstorming, domain analysis, prototyping, studying existing usable version
of software, and by observation.
Q.What is SRS?
A. SRS or
Software Requirement Specification is a document produced at the time of
requirement gathering process. It can be also seen as a process of refining
requirements and documenting them.
Q.What are
functional requirements?
A. Functional
requirements are functional features and specifications expected by users from
the proposed software product.
Q.What are
non-functional requirements?
A. Non-functional
requirements are implicit and are related to security, performance, look and
feel of user interface, interoperability, cost etc.
Q.What is
software measure?
A. Software
Measures can be understood as a process of quantifying and symbolizing various
attributes and aspects of software.
Q.What is
software metric?
A. Software
Metrics provide measures for various aspects of software process and software product.
They are divided into –
- Requirement
metrics : Length requirements, completeness
- Product
metrics :Lines of Code, Object oriented metrics, design and test metrics
- Process
metrics: Evaluate and track budget, schedule, human resource.
Q.What is
modularization?
A. Modularization
is a technique to divide a software system into multiple discreet modules,
which are expected to carry out task(s) independently.
Q.What is
concurrency and how it is achieved in software?
A. Concurrency
is the tendency of events or actions to happen simultaneously. In software,
when two or more processes execute simultaneously, they are called concurrent
processes.
Example
While you
initiate print command and printing starts, you can open a new application.
Concurrency, is
implemented by splitting the software into multiple independent units of
execution namely processes and threads, and executing them in parallel.
Q.What is
cohesion?
A. Cohesion
is a measure that defines the degree of intra-dependability among the elements
of the module.
Q.What is
coupling?
A. Coupling
is a measure that defines the level of inter-dependability among modules of a
program.
Q.Mentions some
software analysis & design tools?
A. These can
be: DFDs (Data Flow Diagrams), Structured Charts, Structured English, Data
Dictionary, HIPO (Hierarchical Input Process Output) diagrams, ER (Entity
Relationship) Diagrams and Decision tables.
Q.What is
level-0 DFD?
A. Highest
abstraction level DFD is known as Level 0 DFD also called a context level DFD,
which depicts the entire information system as one diagram concealing all the
underlying details.
Q.What is the
difference between structured English and Pseudo Code?
A. Structured
English is native English language used to write the structure of a program
module by using programming language keywords, whereas, Pseudo Code is more
close to programming language and uses native English language words or
sentences to write parts of code.
Q.What is data
dictionary?
A. Data
dictionary is referred to as meta-data. Meaning, it is a repository of data
about data. Data dictionary is used to organize the names and their references
used in system such as objects and files along with their naming conventions.
Q.What is
structured design?
A. Structured
design is a conceptualization of problem into several well-organized elements
of solution. It is concern with the solution design and based on ‘divide and
conquer’ strategy.
Q.What is the
difference between function oriented and object oriented design?
A. Function-oriented
design is comprised of many smaller sub-systems known as functions. Each
function is capable of performing significant task in the system. Object
oriented design works around the real world objects (entities), their classes
(categories) and methods operating on objects (functions).
Q.Briefly
define top-down and bottom-up design model.
A. Top-down
model starts with generalized view of system and decomposes it to more specific
ones, whereas bottom-up model starts with most specific and basic components first
and keeps composing the components to get higher level of abstraction.
Q.What is the
basis of Halstead’s complexity measure?
A. Halstead’s
complexity measure depends up on the actual implementation of the program and
it considers tokens used in the program as basis of measure.
Q.Mention the
formula to calculate Cyclomatic complexity of a program?
A. Cyclomatic
complexity uses graph theory’s formula: V(G) = e – n + 2
Q.What is
functional programming?
A. Functional
programming is style of programming language, which uses the concepts of
mathematical function. It provides means of computation as mathematical
functions, which produces results irrespective of program state.
Q.Differentiate
validation and verification?
A. Validation
checks if the product is made as per user requirements whereas verification
checks if proper steps are followed to develop the product.
Validation
confirms the right product and verification confirms if the product is built in
a right way.
Q.What is
black-box and white-box testing?
A. Black-box
testing checks if the desired outputs are produced when valid input values are
given. It does not verify the actual implementation of the program.
White-box
testing not only checks for desired and valid output when valid input is
provided but also it checks if the code is implemented correctly.
Criteria
|
Black Box Testing
|
White Box Testing
|
Knowledge of software
program, design and structure essential
|
No
|
Yes
|
Knowledge of Software
Implementation essential
|
No
|
Yes
|
Who conducts this test on
software
|
Software Testing Employee
|
Software Developer
|
baseline reference for
tester
|
Requirements
specifications
|
Design and structure
details
|
Q.Quality
assurance vs. Quality Control?
A. Quality
Assurance monitors to check if proper process is followed while software
developing the software.
Quality Control
deals with maintaining the quality of software product.
Q.What are
various types of software maintenance?
A. Maintenance
types are: corrective, adaptive, perfective and preventive.
- Corrective
Removing errors
spotted by users
- Adaptive
tackling the
changes in the hardware and software environment where the software works
- Perfective
maintenance
implementing
changes in existing or new requirements of user
- Preventive
maintenance
taking
appropriate measures to avoid future problems
Q.What is
software re-engineering?
A. Software
re-engineering is process to upgrade the technology on which the software is
built without changing the functionality of the software. This is done in order
to keep the software tuned with the latest technology.
Q.What are CASE
tools?
A. CASE
stands for Computer Aided Software Engineering. CASE tools are set of automated
software application programs, which are used to support, accelerate and
smoothen the SDLC activities.
What is the full form of COCOMO?
(A) Composite Cost Model
(B) Constructive Cost Model (C) Constructive Composite Model (D) Comprehensive Construction Model ANSWER: B
Cyclometric complexity of a flow graph G with
n vertices and e edges is defined as:
(A) V(G) = e+n–2
(B) V(G) = e–n+2 (C) V(G) = e+n+2 (D) V(G) = e–n–2 ANSWER: B |
A good software design must have the
following attribute.
(A) High module coupling,
high module cohesion.
(B) High module coupling, low module cohesion. (C) Low module coupling, high module cohesion. (D) Low module coupling, low module cohesion. ANSWER: C
While estimating the cost of software, Lines
Of Code (LOC) and Function Points (FP) are used to measure which one of the
following?
(A) Length of code
(B) Size of software (C) Functionality of software (D) None of the above ANSWER: B |
Match the correct code regarding the
software:
a. Good quality--------i.
Program does not fail for a specified time in a given environment
b. Correctness---------ii. Meets the functional requirements of software c. Predictable----------iii. Meets both functional and non-functional requirements of software d. Reliable-------------iv. Process is under statistical control Codes: (A) a - iii, b - ii, c - iv, d - i (B) a - ii, b - iii, c - iv, d - i (C) a - i, b - ii, c - iv, d - iii (D) a - i, b - ii, c - iii, d - iv ANSWER: A
Which process model that removes defects
before software get into trouble?
(A) Incremental model?
(B) Spiral model (C) Clean room software engineering (D) Agile model ANSWER: C |
The given below line are three
golden rules. Choose the correct answer from A,B,C and D:
|
The Software Maturity Index (SMI)
is defined as SMI = [MT – (Fa + Fc + Fd)] / MT Where
|
The relationship of data elements in a module
is called
(A) Data Coupling
(B) Modularity (C) Cohesion (D) Module Binding ANSWER: C
Software Configuration Management is the
discipline for systematically controlling
(A) The changes due to the
evolution of work products as the project proceeds.
(B) The changes due to defects (bugs) being found and then fixed. (C) The changes due to requirement changes (D) all of the above ANSWER: D |
Which one of the following is not a step of
requirement engineering?
(A) Requirement
elicitation
(B) Requirement analysis (C) Requirement design (D) Requirement documentation. ANSWER: C
Given a flow graph with 10 nodes, 13 edges
and one connected components, the number of regions and the number of
predicate (decision) nodes in the flow graph will be
(A) 4, 5
(B) 5, 4 (C) 3, 1 (D) 13, 8 ANSWER: B |
A process that have the following
four primary objectives are:
|
In an examination a candidate has to score
minimum of 25 marks in order to clear the exam. The maximum that he can score
is 50 marks. Identify the Valid Equivalence values if the student clears the
exam.
a) 22, 23, 26
b) 21, 39, 40 c) 29, 30, 31 d) 0, 15, 22 ANSWER: C
Which one of the following is not a software
myth?
(A) Once we write the
program and get it to work, our job is done.
(B) Project requirements continually change, but change can be easily accommodated because software is flexible. (C) If we get behind schedule, we can add more programmers and catch up. (D) If an organization does not understand how to control software projects internally, it will invariably struggle when it outsources software projects. ANSWER: D |
Match the following style rules for
reusability:
|
Networking Questions
1.
Define Network?
A network is
a set of devices connected by physical media links. A network is recursively is
a connection of two or more nodes by a physical link or two or more networks
connected by one or more nodes.
2.
What is a Link?
At the lowest
level, a network can consist of two or more computers directly connected by
some physical medium such as coaxial cable or optical fiber. Such a physical
medium is called as Link.
3.
What is a node?
A network can
consist of two or more computers directly connected by some physical medium
such as coaxial cable or optical fiber. Such a physical medium is called as
Links and the computer it connects is called as Nodes.
4.
What is a gateway or Router?
A node that
is connected to two or more networks is commonly called as router or Gateway.
It generally forwards message from one network to another.
5.
What is point-point link?
If the
physical links are limited to a pair of nodes it is said to be point-point
link.
6.
What is Multiple Access?
If the
physical links are shared by more than two nodes, it is said to be Multiple
Access.
7. 7. What are the advantages of Distributed Processing?
a.
Security/Encapsulation
b. Distributed database
c. Faster Problem solving
d. Security through redundancy
e. Collaborative Processing
b. Distributed database
c. Faster Problem solving
d. Security through redundancy
e. Collaborative Processing
8.
What are the criteria necessary for an
effective and efficient network?
a.
Performance
It can be measured in many ways, including transmit time and response time. b. Reliability
It is measured by frequency of failure, the time it takes a link to recover from a failure, and the network's robustness.
c. Security
Security issues includes protecting data from unauthorized access and virues.
It can be measured in many ways, including transmit time and response time. b. Reliability
It is measured by frequency of failure, the time it takes a link to recover from a failure, and the network's robustness.
c. Security
Security issues includes protecting data from unauthorized access and virues.
9.
Name the factors that affect the performance
of the network?
a. Number of
Users
b. Type of transmission medium
c. Hardware
d. Software
b. Type of transmission medium
c. Hardware
d. Software
10.
Name the factors that affect the reliability
of the network?
a. Frequency
of failure
b. Recovery time of a network after a failure
b. Recovery time of a network after a failure
11.
Name the factors that affect the security of
the network?
a.
Unauthorized Access
b. Viruses
b. Viruses
12.
What is Protocol?
A protocol is
a set of rules that govern all aspects of information communication.
13. 13. What are the key elements of protocols?
The key
elements of protocols are
a. Syntax
It refers to the structure or format of the data, that is the order in which they are presented.
b. Semantics
It refers to the meaning of each section of bits.
c. Timing
Timing refers to two characteristics: When data should be sent and how fast they can be sent.
a. Syntax
It refers to the structure or format of the data, that is the order in which they are presented.
b. Semantics
It refers to the meaning of each section of bits.
c. Timing
Timing refers to two characteristics: When data should be sent and how fast they can be sent.
14.
What are the key design issues of a computer
Network?
a.
Connectivity
b. Cost-effective Resource Sharing
c. Support for common Services
d. Performance
b. Cost-effective Resource Sharing
c. Support for common Services
d. Performance
15.
Define Bandwidth and Latency?
Network
performance is measured in Bandwidth (throughput) and Latency (Delay).
Bandwidth of a network is given by the number of bits that can be transmitted
over the network in a certain period of time. Latency corresponds to how long
it t5akes a message to travel from one end off a network to the other. It is
strictly measured in terms of time.
16.
Define Routing?
The process
of determining systematically hoe to forward messages toward the destination
nodes based on its address is called routing.
17.
What is a peer-peer process?
The processes
on each machine that communicate at a given layer are called peer-peer process.
18.
When a switch is said to be congested?
It is
possible that a switch receives packets faster than the shared link can
accommodate and stores in its memory, for an extended period of time, then the
switch will eventually run out of buffer space, and some packets will have to
be dropped and in this state is said to congested state.
19. 19. What is semantic gap?
Defining a
useful channel involves both understanding the applications requirements and
recognizing the limitations of the underlying technology. The gap between what
applications expects and what the underlying technology can provide is called
semantic gap.
20.
What is Round Trip Time?
The duration
of time it takes to send a message from one end of a network to the other and
back, is called RTT.
21.
Define the terms Unicasting, Multiccasting
and Broadcasting?
If the
message is sent from a source to a single destination node, it is called
Unicasting.
If the message is sent to some subset of other nodes, it is called Multicasting.
If the message is sent to all the m nodes in the network it is called Broadcasting.
If the message is sent to some subset of other nodes, it is called Multicasting.
If the message is sent to all the m nodes in the network it is called Broadcasting.
22.
What is Multiplexing?
Multiplexing
is the set of techniques that allows the simultaneous transmission of multiple
signals across a single data link.
23.
Name the categories of Multiplexing?
a. Frequency
Division Multiplexing (FDM)
b. Time Division Multiplexing (TDM)
i. Synchronous TDM
ii. ASynchronous TDM Or Statistical TDM.
c. Wave Division Multiplexing (WDM)
b. Time Division Multiplexing (TDM)
i. Synchronous TDM
ii. ASynchronous TDM Or Statistical TDM.
c. Wave Division Multiplexing (WDM)
24.
What is FDM?
FDM is an
analog technique that can be applied when the bandwidth of a link is greater
than the combined bandwidths of the signals to be transmitted.
25. 25. What is WDM?
WDM is
conceptually the same as FDM, except that the multiplexing and demultiplexing
involve light signals transmitted through fiber optics channel.
26.
What is TDM?
TDM is a
digital process that can be applied when the data rate capacity of the
transmission medium is greater than the data rate required by the sending and
receiving devices.
27.
What is Synchronous TDM?
In STDM, the
multiplexer allocates exactly the same time slot to each device at all times,
whether or not a device has anything to transmit.
28.
List the layers of OSI
a. Physical
Layer
b. Data Link Layer
c. Network Layer
d. Transport Layer
e. Session Layer
f. Presentation Layer
g. Application Layer
b. Data Link Layer
c. Network Layer
d. Transport Layer
e. Session Layer
f. Presentation Layer
g. Application Layer
29.
Which layers are network support layers?
a. Physical
Layer
b. Data link Layer and
c. Network Layers
b. Data link Layer and
c. Network Layers
30.
Which layers are user support layers?
a. Session
Layer
b. Presentation Layer and
c. Application Layer
b. Presentation Layer and
c. Application Layer
31. 31. Which layer links the network support layers and user support layers?
The Transport
layer links the network support layers and user support layers.
32.
What are the concerns of the Physical Layer?
Physical
layer coordinates the functions required to transmit a bit stream over a
physical medium.
a. Physical characteristics of interfaces and media
b. Representation of bits
c. Data rate
d. Synchronization of bits
e. Line configuration
f. Physical topology
g. Transmission mode
a. Physical characteristics of interfaces and media
b. Representation of bits
c. Data rate
d. Synchronization of bits
e. Line configuration
f. Physical topology
g. Transmission mode
33.
What are the responsibilities of Data Link
Layer?
The Data Link
Layer transforms the physical layer, a raw transmission facility, to a reliable
link and is responsible for node-node delivery.
a. Framing
b. Physical Addressing
c. Flow Control
d. Error Control
e. Access Control
a. Framing
b. Physical Addressing
c. Flow Control
d. Error Control
e. Access Control
34.
What are the responsibilities of Network
Layer?
The Network
Layer is responsible for the source-to-destination delivery of packet possibly
across multiple networks (links).
a. Logical Addressing
b. Routing
a. Logical Addressing
b. Routing
35.
What are the responsibilities of Transport
Layer?
The Transport
Layer is responsible for source-to-destination delivery of the entire message.
a. Service-point Addressing
b. Segmentation and reassembly
c. Connection Control
d. Flow Control
e. Error Control
a. Service-point Addressing
b. Segmentation and reassembly
c. Connection Control
d. Flow Control
e. Error Control
36.
What are the responsibilities of Session
Layer?
The Session
layer is the network dialog Controller. It establishes, maintains and
synchronizes the interaction between the communicating systems.
a. Dialog control
b. Synchronization
a. Dialog control
b. Synchronization
37. 37. What are the responsibilities of Presentation Layer?
The
Presentation layer is concerned with the syntax and semantics of the
information exchanged between two systems.
a. Translation
b. Encryption
c. Compression
a. Translation
b. Encryption
c. Compression
38.
What are the responsibilities of Application
Layer?
The
Application Layer enables the user, whether human or software, to access the
network. It provides user interfaces and support for services such as e-mail,
shared database management and other types of distributed information services.
a. Network virtual Terminal
b. File transfer, access and Management (FTAM)
c. Mail services
d. Directory Services
a. Network virtual Terminal
b. File transfer, access and Management (FTAM)
c. Mail services
d. Directory Services
39.
What are the two classes of hardware building
blocks?
Nodes and
Links.
40.
What are the different link types used to
build a computer network?
a. Cables
b. Leased Lines
c. Last-Mile Links
d. Wireless Links
b. Leased Lines
c. Last-Mile Links
d. Wireless Links
41.
What are the categories of Transmission
media?
a. Guided
Media
i. Twisted - Pair cable
1. Shielded TP
2. Unshielded TP
ii. Coaxial Cable
iii. Fiber-optic cable
b. Unguided Media
i. Terrestrial microwave
ii. Satellite Communication
i. Twisted - Pair cable
1. Shielded TP
2. Unshielded TP
ii. Coaxial Cable
iii. Fiber-optic cable
b. Unguided Media
i. Terrestrial microwave
ii. Satellite Communication
42.
What are the types of errors?
a. Single-Bit
error
In a single-bit error, only one bit in the data unit has changed
b. Burst Error
A Burst error means that two or more bits in the data have changed.
In a single-bit error, only one bit in the data unit has changed
b. Burst Error
A Burst error means that two or more bits in the data have changed.
43. 43. What is Error Detection? What are its methods?
Data can be
corrupted during transmission. For reliable communication errors must be
deducted and Corrected. Error Detection uses the concept of redundancy, which
means adding extra bits for detecting errors at the destination. The common
Error Detection methods are
a. Vertical Redundancy Check (VRC)
b. Longitudinal Redundancy Check (VRC)
c. Cyclic Redundancy Check (VRC)
d. Checksum
a. Vertical Redundancy Check (VRC)
b. Longitudinal Redundancy Check (VRC)
c. Cyclic Redundancy Check (VRC)
d. Checksum
44.
What is Redundancy?
The concept
of including extra information in the transmission solely for the purpose of
comparison. This technique is called redundancy.
45.
What is VRC?
It is the
most common and least expensive mechanism for Error Detection. In VRC, a parity
bit is added to every data unit so that the total number of 1s becomes even for
even parity. It can detect all single-bit errors. It can detect burst errors
only if the total number of errors in each data unit is odd.
46.
What is LRC?
In LRC, a
block of bits is divided into rows and a redundant row of bits is added to the
whole block. It can detect burst errors. If two bits in one data unit are
damaged and bits in exactly the same positions in another data unit are also
damaged, the LRC checker will not detect an error. In LRC a redundant data unit
follows n data units.
47.
What is CRC?
CRC, is the
most powerful of the redundancy checking techniques, is based on binary
division.
48.
What is Checksum?
Checksum is
used by the higher layer protocols (TCP/IP) for error detection
49. 49. List the steps involved in creating the checksum.
a. Divide the
data into sections
b. Add the sections together using 1's complement arithmetic
c. Take the complement of the final sum, this is the checksum.
b. Add the sections together using 1's complement arithmetic
c. Take the complement of the final sum, this is the checksum.
50.
What are the Data link protocols?
Data link
protocols are sets of specifications used to implement the data link layer. The
categories of Data Link protocols are 1. Asynchronous Protocols
2. Synchronous Protocols
a. Character Oriented Protocols
b. Bit Oriented protocols
2. Synchronous Protocols
a. Character Oriented Protocols
b. Bit Oriented protocols
51.
Compare Error Detection and Error Correction:
The
correction of errors is more difficult than the detection. In error detection,
checks only any error has occurred. In error correction, the exact number of
bits that are corrupted and location in the message are known. The number of
the errors and the size of the message are important factors.
52.
What is Forward Error Correction?
Forward error
correction is the process in which the receiver tries to guess the message by
using redundant bits.
53.
Define Retransmission?
Retransmission
is a technique in which the receiver detects the occurrence of an error and
asks the sender to resend the message. Resending is repeated until a message
arrives that the receiver believes is error-freed.
54.
What are Data Words?
In block
coding, we divide our message into blocks, each of k bits, called datawords.
The block coding process is one-to-one. The same dataword is always encoded as
the same codeword.
55. 55. What are Code Words?
"r"
redundant bits are added to each block to make the length n = k + r. The
resulting n-bit blocks are called codewords. 2n - 2k codewords
that are not used. These codewords are invalid or illegal.
56.
What is a Linear Block Code?
A linear
block code is a code in which the exclusive OR (addition modulo-2) of two valid
codewords creates another valid codeword.
57.
What are Cyclic Codes?
Cyclic codes
are special linear block codes with one extra property. In a cyclic code, if a
codeword is cyclically shifted (rotated), the result is another codeword.
58.
Define Encoder?
A device or
program that uses predefined algorithms to encode, or compress audio or video
data for storage or transmission use. A circuit that is used to convert between
digital video and analog video.
59.
Define Decoder?
A device or
program that translates encoded data into its original format (e.g. it decodes
the data). The term is often used in reference to MPEG-2 video and sound data,
which must be decoded before it is output.
60.
What is Framing?
Framing in
the data link layer separates a message from one source to a destination, or
from other messages to other destinations, by adding a sender address and a
destination address. The destination address defines where the packet has to go
and the sender address helps the recipient acknowledge the receipt.
61. 61. What is Fixed Size Framing?
In fixed-size
framing, there is no need for defining the boundaries of the frames. The size
itself can be used as a delimiter.
62.
Define Character Stuffing?
In byte
stuffing (or character stuffing), a special byte is added to the data section of
the frame when there is a character with the same pattern as the flag. The data
section is stuffed with an extra byte. This byte is usually called the escape
character (ESC), which has a predefined bit pattern. Whenever the receiver
encounters the ESC character, it removes it from the data section and treats
the next character as data, not a delimiting flag.
63.
What is Bit Stuffing?
Bit stuffing
is the process of adding one extra 0 whenever five consecutive Is follow a 0 in
the data, so that the receiver does not mistake the pattern 0111110 for a flag.
64.
What is Flow Control?
Flow control
refers to a set of procedures used to restrict the amount of data that the
sender can send before waiting for acknowledgment.
65.
What is Error Control ?
Error control
is both error detection and error correction. It allows the receiver to inform
the sender of any frames lost or damaged in transmission and coordinates the
retransmission of those frames by the sender. In the data link layer, the term
error control refers primarily to methods of error detection and
retransmission.
66.
What Automatic Repeat Request (ARQ)?
Error control
is both error detection and error correction. It allows the receiver to inform
the sender of any frames lost or damaged in transmission and coordinates the
retransmission of those frames by the sender. In the data link layer, the term
error control refers primarily to methods of error detection and
retransmission. Error control in the data link layer is often implemented
simply: Any time an error is detected in an exchange, specified frames are
retransmitted. This process is called automatic repeat request (ARQ).
67. 67. What is Stop-and-Wait Protocol?
In Stop and
wait protocol, sender sends one frame, waits until it receives confirmation
from the receiver (okay to go ahead), and then sends the next frame.
68.
What is Stop-and-Wait Automatic Repeat
Request?
Error
correction in Stop-and-Wait ARQ is done by keeping a copy of the sent frame and
retransmitting of the frame when the timer expires.
69.
What is usage of Sequence Number in Relaible
Transmission?
The protocol
specifies that frames need to be numbered. This is done by using sequence
numbers. A field is added to the data frame to hold the sequence number of that
frame. Since we want to minimize the frame size, the smallest range that
provides unambiguous communication. The sequence numbers can wrap around.
70.
What is Pipelining ?
In networking
and in other areas, a task is often begun before the previous task has ended.
This is known as pipelining.
71.
What is Sliding Window?
The sliding
window is an abstract concept that defines the range of sequence numbers that
is the concern of the sender and receiver. In other words, he sender and
receiver need to deal with only part of the possible sequence numbers.
72.
What is Piggy Backing?
A technique
called piggybacking is used to improve the efficiency of the bidirectional
protocols. When a frame is carrying data from A to B, it can also carry control
information about arrived (or lost) frames from B; when a frame is carrying
data from B to A, it can also carry control information about the arrived (or
lost) frames from A.
73. 73. What are the two types of transmission technology available?
(i) Broadcast
and (ii) point-to-point
74.
What is subnet?
A generic
term for section of a large networks usually separated by a bridge or router.
75.
Difference between the communication and
transmission.
Transmission
is a physical movement of information and concern issues like bit polarity,
synchronisation, clock etc.
Communication
means the meaning full exchange of information between two communication media.
76.
What are the possible ways of data exchange?
(i) Simplex
(ii) Half-duplex (iii) Full-duplex.
77.
What is SAP?
Series of
interface points that allow other computers to communicate with the other
layers of network protocol stack.
78.
What do you meant by "triple X" in
Networks?
The function
of PAD (Packet Assembler Disassembler) is described in a document known as X.3.
The standard protocol has been defined between the terminal and the PAD, called
X.28; another standard protocol exists between hte PAD and the network, called
X.29. Together, these three recommendations are often called "triple
X".
79. 79. What is frame relay, in which layer it comes?
Frame relay
is a packet switching technology. It will operate in the data link layer.
80.
What is terminal emulation, in which layer it
comes?
Telnet is
also called as terminal emulation. It belongs to application layer.
81.
What is Beaconing?
The process
that allows a network to self-repair networks problems. The stations on the
network notify the other stations on the ring when they are not receiving the
transmissions. Beaconing is used in Token ring and FDDI networks.
82.
What is redirector?
Redirector is
software that intercepts file or prints I/O requests and translates them into
network requests. This comes under presentation layer.
83.
What is NETBIOS and NETBEUI?
NETBIOS
is a programming interface that allows I/O requests to be sent to and received
from a remote computer and it hides the networking hardware from applications.
NETBEUI is
NetBIOS extended user interface. A transport protocol designed by microsoft and
IBM for the use on small subnets.
84.
What is RAID?
A method for
providing fault tolerance by using multiple hard disk drives.
85. 85. What is passive topology?
When the
computers on the network simply listen and receive the signal, they are
referred to as passive because they don't amplify the signal in any way.
Example for passive topology -linear bus.
86.
What is Brouter?
Hybrid
devices that combine the features of both bridges and routers.
87.
What is cladding?
A layer of a
glass surrounding the center fiber of glass inside a fiber-optic cable.
88.
What is point-to-point protocol?
A
communications protocol used to connect computers to remote networking services
including Internet service providers.
89.
How Gateway is different from Routers?
A gateway
operates at the upper levels of the OSI model and translates information
between two completely different network architectures or data formats.
90.
What is attenuation?
The
degeneration of a signal over distance on a network cable is called
attenuation.
91. 91. What is MAC address?
The address
for a device as it is identified at the Media Access Control (MAC) layer in the
network architecture. MAC address is usually stored in ROM on the network
adapter card and is unique.
92.
Difference between bit rate and baud rate.
Bit rate is
the number of bits transmitted during one second whereas baud rate refers to
the number of signal units per second that are required to represent those
bits.
baud rate = (bit rate / N)
where N is no-of-bits represented by each signal shift.
baud rate = (bit rate / N)
where N is no-of-bits represented by each signal shift.
93.
What is Bandwidth?
Every line
has an upper limit and a lower limit on the frequency of signals it can carry.
This limited range is called the bandwidth.
94.
What are the types of Transmission media?
Signals are usually transmitted over some transmission media that are
broadly classified in to two categories.
a.) Guided Media: These are those that provide a conduit
from one device to another that include twisted-pair, coaxial cable and
fiber-optic cable. A signal traveling along any of these media is directed and
is contained by the physical limits of the medium. Twisted-pair and coaxial
cable use metallic that accept and transport signals in the form of electrical
current. Optical fiber is a glass or plastic cable that accepts and transports
signals in the form of light.
b.) Unguided
Media: This is the wireless media that transport electromagnetic waves
without using a physical conductor. Signals are broadcast either through air.
This is done through radio communication, satellite communication and cellular
telephony.
95.
What is Project 802?
It is a
project started by IEEE to set standards to enable intercommunication between
equipment from a variety of manufacturers. It is a way for specifying functions
of the physical layer, the data link layer and to some extent the network layer
to allow for interconnectivity of major LAN protocols.
It consists of the following:
1. 802.1 is an
internetworking standard for compatibility of different LANs and MANs across
protocols.
2. 802.2 Logical
link control (LLC) is the upper sublayer of the data link layer which is
non-architecture-specific, that is remains the same for all IEEE-defined LANs.
3. Media access
control (MAC) is the lower sublayer of the data link layer that contains some
distinct modules each carrying proprietary information specific to the LAN
product being used. The modules are Ethernet LAN (802.3), Token ring LAN
(802.4), Token bus LAN (802.5).
4.
802.6 is distributed queue dual bus (DQDB) designed to be used in MANs.
96.
What is Protocol Data Unit?
The data unit
in the LLC level is called the protocol data unit (PDU). The PDU contains of
four fields a destination service access point (DSAP), a source service access
point (SSAP), a control field and an information field. DSAP, SSAP are
addresses used by the LLC to identify the protocol stacks on the receiving and
sending machines that are generating and using the data. The control field
specifies whether the PDU frame is a information frame (I - frame) or a
supervisory frame (S - frame) or a unnumbered frame (U - frame).
97. 97. What are the different type of networking / internetworking devices?
1. Repeater: Also called
a regenerator, it is an electronic device that operates only at physical layer.
It receives the signal in the network before it becomes weak, regenerates the
original bit pattern and puts the refreshed copy back in to the link.
2. Bridges: These
operate both in the physical and data link layers of LANs of same type. They
divide a larger network in to smaller segments. They contain logic that allow
them to keep the traffic for each segment separate and thus are repeaters that
relay a frame only the side of the segment containing the intended recipent and
control congestion.
3. Routers: They relay
packets among multiple interconnected networks (i.e. LANs of different type).
They operate in the physical, data link and network layers. They contain
software that enable them to determine which of the several possible paths is
the best for a particular transmission.
4.
Gateways: They relay packets among networks that have different protocols (e.g.
between a LAN and a WAN). They accept a packet formatted for one protocol and
convert it to a packet formatted for another protocol before forwarding it.
They operate in all seven layers of the OSI model.
98.
What is ICMP?
ICMP is
Internet Control Message Protocol, a network layer protocol of the TCP/IP suite
used by hosts and gateways to send notification of datagram problems back to
the sender. It uses the echo test / reply to test whether a destination is
reachable and responding. It also handles both control and error messages.
99.
What are the data units at different layers
of the TCP / IP protocol suite?
The data unit
created at the application layer is called a message, at the transport layer
the data unit created is called either a segment or an user datagram, at the
network layer the data unit created is called the datagram, at the data link
layer the datagram is encapsulated in to a frame and finally transmitted as
signals along the transmission media.
100.
What is difference between ARP and RARP?
The
address resolution protocol (ARP) is used to associate the 32 bit IP address
with the 48 bit physical address, used by a host or a router to find the
physical address of another host on its network by sending a ARP query packet
that includes the IP address of the receiver.
The reverse
address resolution protocol (RARP) allows a host to discover its Internet
address when it knows only its physical address.
101.
What is the minimum and maximum length of the
header in the TCP segment and IP datagram?
The header
should have a minimum length of 20 bytes and can have a maximum length of 60
bytes.
102.
What is the range of addresses in the classes
of internet addresses?
Class A
- 0.0.0.0 - 127.255.255.255
Class B - 128.0.0.0 - 191.255.255.255
Class C - 192.0.0.0 - 223.255.255.255
Class D - 224.0.0.0 - 239.255.255.255
Class E - 240.0.0.0 - 255.255.255.255
Class B - 128.0.0.0 - 191.255.255.255
Class C - 192.0.0.0 - 223.255.255.255
Class D - 224.0.0.0 - 239.255.255.255
Class E - 240.0.0.0 - 255.255.255.255
103.
103. What is the
difference between TFTP and FTP application layer protocols?
The
Trivial File Transfer Protocol (TFTP) allows a local host to obtain files from
a remote host but does not provide reliability or security. It uses the
fundamental packet delivery services offered by UDP.
The File
Transfer Protocol (FTP) is the standard mechanism provided by TCP / IP for
copying a file from one host to another. It uses the services offer by TCP and so
is reliable and secure. It establishes two connections (virtual circuits)
between the hosts, one for data transfer and another for control information.
104.
What are major types of networks and explain?
1. Server-based
network: provide centralized control of network resources and rely on server
computers to provide security and network administration
2.
Peer-to-peer network: computers can act as both servers sharing
resources and as clients using the resources.
105.
What are the important topologies for
networks?
1. BUS topology: In this
each computer is directly connected to primary network cable in a single line.
Advantages: Inexpensive, easy to install, simple to understand, easy to extend.
Advantages: Inexpensive, easy to install, simple to understand, easy to extend.
2. STAR topology: In this all
computers are connected using a central hub.
Advantages: Can be inexpensive, easy to install and reconfigure and easy to trouble shoot physical problems.
Advantages: Can be inexpensive, easy to install and reconfigure and easy to trouble shoot physical problems.
3.
RING topology: In this all computers are connected in loop. Advantages: All computers
have equal access to network media, installation can be simple, and signal does
not degrade as much as in other topologies because each computer regenerates
it.
106.
What is mesh network?
A network in
which there are multiple network links between computers to provide multiple
paths for data to travel.
107.
What is difference between baseband and
broadband transmission?
In a baseband
transmission, the entire bandwidth of the cable is consumed by a single signal.
In broadband transmission, signals are sent on multiple frequencies, allowing
multiple signals to be sent simultaneously.
108.
Explain 5-4-3 rule?
In a Ethernet
network, between any two points on the network ,there can be no more than five
network segments or four repeaters, and of those five segments only three of
segments can be populated.
109.
109. What MAU?
In token Ring
, hub is called Multistation Access Unit(MAU).
110.
What is the difference between routable and
non- routable protocols?
Routable
protocols can work with a router and can be used to build large networks.
Non-Routable protocols are designed to work on small, local networks and cannot
be used with a router.
111.
Why should you care about the OSI Reference
Model?
It provides a
framework for discussing network operations and design.
112.
What is logical link control?
One of two
sublayers of the data link layer of OSI reference model, as defined by the IEEE
802 standard. This sublayer is responsible for maintaining the link between
computers when they are sending data across the physical network connection.
113.
What is virtual channel?
Virtual
channel is normally a connection from one source to one destination, although
multicast connections are also permitted. The other name for virtual channel is
virtual circuit.
114.
What is virtual path?
Along any
transmission path from a given source to a given destination, a group of
virtual circuits can be grouped together into what is called path.
115.
115. What is
packet filter?
Packet filter
is a standard router equipped with some extra functionality. The extra
functionality allows every incoming or outgoing packet to be inspected. Packets
meeting some criterion are forwarded normally. Those that fail the test are
dropped.
116.
What is traffic shaping?
One of the
main causes of congestion is that traffic is often busy. If hosts could be made
to transmit at a uniform rate, congestion would be less common. Another open
loop method to help manage congestion is forcing the packet to be transmitted
at a more predictable rate. This is called traffic shaping.
117.
What is multicast routing?
Sending a
message to a group is called multicasting, and its routing algorithm is called
multicast routing.
118.
What is region?
When
hierarchical routing is used, the routers are divided into what we will call
regions, with each router knowing all the details about how to route packets to
destinations within its own region, but knowing nothing about the internal
structure of other regions.
119.
What is silly window syndrome?
It is a
problem that can ruin TCP performance. This problem occurs when data are passed
to the sending TCP entity in large blocks, but an interactive application on
the receiving side reads 1 byte at a time.
120.
What are Digrams and Trigrams?
The most
common two letter combinations are called as digrams. e.g. th, in, er, re and
an. The most common three letter combinations are called as trigrams. e.g. the,
ing, and, and ion.
121.
121. Expand IDEA.
IDEA stands
for International Data Encryption Algorithm.
122.
What is wide-mouth frog?
Wide-mouth
frog is the simplest known key distribution center (KDC) authentication
protocol.
123.
What is Mail Gateway?
It is a
system that performs a protocol translation between different electronic mail
delivery protocols.
124.
What is IGP (Interior Gateway Protocol)?
It is any
routing protocol used within an autonomous system.
125.
What is EGP (Exterior Gateway Protocol)?
It is the
protocol the routers in neighboring autonomous systems use to identify the set
of networks that can be reached within or via each autonomous system.
126.
What is autonomous system?
It is a
collection of routers under the control of a single administrative authority
and that uses a common Interior Gateway Protocol.
127.
127. What is BGP
(Border Gateway Protocol)?
It is a
protocol used to advertise the set of networks that can be reached with in an
autonomous system. BGP enables this information to be shared with the
autonomous system. This is newer than EGP (Exterior Gateway Protocol).
128.
What is Gateway-to-Gateway protocol?
It is a
protocol formerly used to exchange routing information between Internet core
routers.
129.
What is NVT (Network Virtual Terminal)?
It is a set
of rules defining a very simple virtual terminal interaction. The NVT is used
in the start of a Telnet session.
130.
What is a Multi-homed Host?
It is a host
that has a multiple network interfaces and that requires multiple IP addresses
is called as a Multi-homed Host.
131.
What is Kerberos?
It is an authentication
service developed at the Massachusetts Institute of Technology. Kerberos uses
encryption to prevent intruders from discovering passwords and gaining
unauthorized access to files.
132.
What is OSPF?
It is an
Internet routing protocol that scales well, can route traffic along multiple
paths, and uses knowledge of an Internet's topology to make accurate routing
decisions
133.
133. What is Proxy
ARP?
It is using a
router to answer ARP requests. This will be done when the originating host
believes that a destination is local, when in fact is lies beyond router.
134.
What is SLIP (Serial Line Interface
Protocol)?
It is a very
simple protocol used for transmission of IP datagrams across a serial line.
135.
What is RIP (Routing Information Protocol)?
It is a
simple protocol used to exchange information between the routers.
136.
What is source route?
It is a
sequence of IP addresses identifying the route a datagram must follow. A source
route may optionally be included in an IP datagram header.
Operating Systems Related Questions
1.
Explain the concept of Reentrancy?
It is a
useful, memory-saving technique for multiprogrammed timesharing systems. A
Reentrant Procedure is one in which multiple users can share a single copy of a
program during the same period. Reentrancy has 2 key aspects: The program code
cannot modify itself, and the local data for each user process must be stored
separately. Thus, the permanent part is the code, and the temporary part is the
pointer back to the calling program and local variables used by that program.
Each execution instance is called activation. It executes the code in the
permanent part, but has its own copy of local variables/parameters. The
temporary part associated with each activation is the activation record.
Generally, the activation record is kept on the stack.
Note: A reentrant procedure can be interrupted and called by an interrupting program, and still execute correctly on returning to the procedure.
Note: A reentrant procedure can be interrupted and called by an interrupting program, and still execute correctly on returning to the procedure.
2.
Explain Belady's Anomaly?
Also called
FIFO anomaly. Usually, on increasing the number of frames allocated to a
process virtual memory, the process execution is faster, because fewer page
faults occur. Sometimes, the reverse happens, i.e., the execution time
increases even when more frames are allocated to the process. This is Belady's
Anomaly. This is true for certain page reference patterns.
3.
What is a binary semaphore? What is its use?
A binary
semaphore is one, which takes only 0 and 1 as values. They are used to
implement mutual exclusion and synchronize concurrent processes.
4.
What is thrashing?
It is a
phenomenon in virtual memory schemes when the processor spends most of its time
swapping pages, rather than executing instructions. This is due to an
inordinate number of page faults.
5.
List the Coffman's conditions that lead to a
deadlock.
1. Mutual
Exclusion: Only one process may use a critical resource at a time.
2. Hold &
Wait: A process may be allocated some resources while waiting for others.
3. No
Pre-emption: No resource can be forcible removed from a process holding it.
4.
Circular Wait: A closed chain of processes exist such that each process holds at
least one resource needed by another process in the chain.
6.
What are short, long and medium-term
scheduling?
Long term scheduler determines which programs are admitted to the system for
processing. It controls the degree of multiprogramming. Once admitted, a job
becomes a process.
Medium term scheduling is part of the swapping function. This
relates to processes that are in a blocked or suspended state. They are swapped
out of real-memory until they are ready to execute. The swapping-in decision is
based on memory-management criteria.
Short term
scheduler, also know as a dispatcher executes most frequently, and makes the
finest-grained decision of which process should execute next. This scheduler is
invoked whenever an event occurs. It may lead to interruption of one process by
preemption.
7.
What are turnaround time and response time?
Turnaround
time is the interval between the submission of a job and its completion. Response
time is the interval between submission of a request, and the first response to
that request.
8.
What are the typical elements of a process
image?
User data: Modifiable part of user space. May include program data, user stack
area, and programs that may be modified.
User program: The instructions to be executed.
System Stack: Each process has one or more LIFO stacks associated with it. Used to
store parameters and calling addresses for procedure and system calls.
Process
control Block (PCB): Info needed by the OS to control processes.
9.
What is the Translation Lookaside Buffer
(TLB)?
In a cached
system, the base addresses of the last few referenced pages is maintained in
registers called the TLB that aids in faster lookup. TLB contains those
page-table entries that have been most recently used. Normally, each virtual
memory reference causes 2 physical memory accesses- one to fetch appropriate
page-table entry, and one to fetch the desired data. Using TLB in-between, this
is reduced to just one physical memory access in cases of TLB-hit.
10.
What is the resident set and working set of a
process?
Resident set
is that portion of the process image that is actually in real-memory at a
particular instant. Working set is that subset of resident set that is actually
needed for execution. (Relate this to the variable-window size method for
swapping techniques.)
11.
When is a system in safe state?
The set of
dispatchable processes is in a safe state if there exists at least one temporal
order in which all processes can be run to completion without resulting in a
deadlock.
12.
What is cycle stealing?
We encounter
cycle stealing in the context of Direct Memory Access (DMA). Either the DMA
controller can use the data bus when the CPU does not need it, or it may force
the CPU to temporarily suspend operation. The latter technique is called cycle
stealing. Note that cycle stealing can be done only at specific break points in
an instruction cycle.
13.
What is meant by arm-stickiness?
If one or a
few processes have a high access rate to data on one track of a storage disk,
then they may monopolize the device by repeated requests to that track. This
generally happens with most common device scheduling algorithms (LIFO, SSTF,
C-SCAN, etc). High-density multisurface disks are more likely to be affected by
this than low density ones.
14.
What are the stipulations of C2 level
security?
C2 level security provides for:
1. Discretionary
Access Control
2. Identification
and Authentication
3. Auditing
4.
Resource reuse
15.
What is busy waiting?
The repeated
execution of a loop of code while waiting for an event to occur is called
busy-waiting. The CPU is not engaged in any real productive activity during
this period, and the process does not progress toward completion.
16.
Explain the popular multiprocessor
thread-scheduling strategies.
1. Load Sharing: Processes
are not assigned to a particular processor. A global queue of threads is
maintained. Each processor, when idle, selects a thread from this queue. Note
that load balancing refers to a scheme where work is allocated to processors on
a more permanent basis.
2. Gang
Scheduling: A set of related threads is scheduled to run on a set of processors at
the same time, on a 1-to-1 basis. Closely related threads / processes may be
scheduled this way to reduce synchronization blocking, and minimize process
switching. Group scheduling predated this strategy.
3. Dedicated
processor assignment: Provides implicit scheduling defined by assignment of threads to
processors. For the duration of program execution, each program is allocated a
set of processors equal in number to the number of threads in the program.
Processors are chosen from the available pool.
4.
Dynamic scheduling: The number of thread in a program can be altered during the course of
execution.
17.
When does the condition 'rendezvous' arise?
In message
passing, it is the condition in which, both, the sender and receiver are
blocked until the message is delivered.
18.
What is a trap and trapdoor?
Trapdoor is a
secret undocumented entry point into a program used to grant access without
normal methods of access authentication. A trap is a software interrupt,
usually the result of an error condition
19.
What are local and global page replacements?
Local
replacement means that an incoming page is brought in only to the relevant
process address space. Global replacement policy allows any page frame from any
process to be replaced. The latter is applicable to variable partitions model
only.
20.
Define latency, transfer and seek time with
respect to disk I/O.
Seek time is
the time required to move the disk arm to the required track. Rotational delay
or latency is the time it takes for the beginning of the required sector to
reach the head. Sum of seek time (if any) and latency is the access time. Time
taken to actually transfer a span of data is transfer time.
21.
Describe the Buddy system of memory
allocation.
Free memory
is maintained in linked lists, each of equal sized blocks. Any such block is of
size 2^k. When some memory is required by a process, the block size of next
higher order is chosen, and broken into two. Note that the two such pieces
differ in address only in their kth bit. Such pieces are called buddies. When
any used block is freed, the OS checks to see if its buddy is also free. If so,
it is rejoined, and put into the original free-block linked-list.
22.
What is time-stamping?
It is a
technique proposed by Lamport, used to order events in a distributed system
without the use of clocks. This scheme is intended to order events consisting
of the transmission of messages. Each system 'i' in the network maintains a
counter Ci. Every time a system transmits a message, it increments its counter
by 1 and attaches the time-stamp Ti to the message. When a message is received,
the receiving system 'j' sets its counter Cj to 1 more than the maximum of its
current value and the incoming time-stamp Ti. At each site, the ordering of
messages is determined by the following rules: For messages x from site i and y
from site j, x precedes y if one of the following conditions holds....(a) if
Ti<Tj or (b) if Ti=Tj and i<j.
23.
How are the wait/signal operations for
monitor different from those for semaphores?
If a process
in a monitor signal and no task is waiting on the condition variable, the
signal is lost. So this allows easier program design. Whereas in semaphores,
every operation affects the value of the semaphore, so the wait and signal
operations should be perfectly balanced in the program.
24.
In the context of memory management, what are
placement and replacement algorithms?
Placement
algorithms determine where in available real-memory to load a program. Common
methods are first-fit, next-fit, best-fit. Replacement algorithms are used when
memory is full, and one process (or part of a process) needs to be swapped out
to accommodate a new program. The replacement algorithm determines which are
the partitions to be swapped out.
25.
In loading programs into memory, what is the
difference between load-time dynamic linking and run-time dynamic linking?
For load-time dynamic linking: Load module to be loaded is
read into memory. Any reference to a target external module causes that module
to be loaded and the references are updated to a relative address from the
start base address of the application module.
With run-time
dynamic loading: Some of the linking is postponed until actual reference
during execution. Then the correct module is loaded and linked.
26.
What are demand-paging and pre-paging?
With demand
paging, a page is brought into memory only when a location on that page is
actually referenced during execution. With pre-paging, pages other than the one
demanded by a page fault are brought in. The selection of such pages is done
based on common access patterns, especially for secondary memory devices.
27.
Paging a memory management function, while
multiprogramming a processor management function, are the two interdependent?
Yes.
28.
What is page cannibalizing?
Page swapping
or page replacements are called page cannibalizing.
29.
What has triggered the need for multitasking
in PCs?
1. Increased
speed and memory capacity of microprocessors together with the support fir
virtual memory and
2.
Growth of client server computing
30.
What are the four layers that Windows NT have
in order to achieve independence?
1. Hardware
abstraction layer
2. Kernel
3. Subsystems
4.
System Services.
31.
What is SMP?
To achieve
maximum efficiency and reliability a mode of operation known as symmetric
multiprocessing is used. In essence, with SMP any process or threads can be
assigned to any processor.
- What are the key object oriented concepts used
by Windows NT?
Encapsulation,
Object class and instance.
- Is Windows NT a full blown object oriented
operating system? Give reasons.
No Windows NT
is not so, because its not implemented in object oriented language and the data
structures reside within one executive component and are not represented as objects
and it does not support object oriented capabilities.
- What is a drawback of MVT?
It does not have the features like
- ability to support multiple processors
- virtual storage
- source level debugging
- What is process spawning?
When the OS
at the explicit request of another process creates a process, this action is
called process spawning.
- How many jobs can be run concurrently on MVT?
15 jobs.
37.
List out some reasons for process
termination.
1. Normal
completion
2. Time limit
exceeded
3. Memory
unavailable
4. Bounds violation
5. Protection
error
6. Arithmetic
error
7. Time overrun
8. I/O failure
9. Invalid
instruction
10. Privileged
instruction
11. Data misuse
12. Operator or
OS intervention
13.
Parent termination.
38.
What are the reasons for process suspension?
1. swapping
2. interactive
user request
3. timing
4.
parent process request
39.
What is process migration?
It is the
transfer of sufficient amount of the state of process from one machine to the
target machine.
40.
What is mutant?
In Windows NT
a mutant provides kernel mode or user mode mutual exclusion with the notion of
ownership.
41.
What is an idle thread?
The special
thread a dispatcher will execute when no ready thread is found.
42.
What is FtDisk?
It is a fault
tolerance disk driver for Windows NT.
43.
What are the possible threads a thread can
have?
1. Ready
2. Standby
3. Running
4. Waiting
5. Transition
6.
Terminated
44.
What are rings in Windows NT?
Windows NT
uses protection mechanism called rings provides by the process to implement
separation between the user mode and kernel mode.
45.
What is Executive in Windows NT?
In Windows
NT, executive refers to the operating system code that runs in kernel mode.
46.
What are the sub-components of I/O manager in
Windows NT?
1. Network
redirector/ Server
2. Cache
manager.
3. File systems
4. Network
driver
5.
Device driver
47.
What are DDks? Name an operating system that
includes this feature.
DDks are
device driver kits, which are equivalent to SDKs for writing device drivers.
Windows NT includes DDks.
48.
What level of security does Windows NT meets?
C2 level
security.